package edu.drexel.jrexel2d.physics;

public class Position2D{
	
	private double x = 0.0;
	private double y = 0.0;
	
	public Position2D(){
		
	}
	
	public Position2D(double inX, double inY){
		
		x = inX;
		y = inY;
		
	}
	
	public void update(int inDelta, VelocityVector inVelocityVector){
		
		//x = Math.CalculatePositionCoordinate(x, inDelta, inVelocityVector.getXVelocity(), inVelocityVector.getXAcceleration());
		//y = Math.CalculatePositionCoordinate(y, inDelta, inVelocityVector.getYVelocity(), inVelocityVector.getYAcceleration());
	
	}
}